Autodesk open-sources Golaem for Houdini and Unreal Engine
Autodesk has released its Golaem plugins for Houdini, Unreal Engine, and USD as open-source under the Apache 2.0 license. This move makes the tools for integrating Golaem crowd simulation caches more accessible to developers and studios.
Key takeaways
- Golaem plugins for Houdini, Unreal, and USD are now open-source.
- Apache 2.0 license encourages wider adoption and modification.
- Enhances integration of Golaem crowd simulation caches.
- Benefits AI-assisted 3D content creation pipelines.
Why it matters
This open-sourcing allows developers to freely modify and integrate Golaem's powerful crowd simulation cache loading capabilities into their own workflows and tools. Users of AI-assisted 3D content creation can expect more custom solutions and expanded compatibility.
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