vLLM’s Disaggregated Serving Cuts GPU Interference, Delivering 2.5x Higher Goodput on the Same Hardware

Source: Forkast.news· Blair Hayes· August 22, 2026
vLLM’s Disaggregated Serving Cuts GPU Interference, Delivering 2.5x Higher Goodput on the Same Hardware

The Problem: Prefill and Decode Fighting Over the Same GPUs Standard LLM inference collocates two fundamentally different workloads on the same GPU resources. Prefill is compute-bound—it processes the entire input prompt in parallel using large matrix multipl…

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